![]() Upon completing the offerings, a trophy of a severed head will be granted, which can be attained by the monarch for one coin. Theirs arms may be returned to them via the usual means. Four of your archers will then donate their weapons and shields (archers must have shields), and one of your knights/squires will donate their arms to the bust. To activate her, each sconce must be given two coins, and the bust five coins. On the island the monarch will find a monument comprising four sconces and a bust of Hel identifiable by her half-skull appearance. One of the easiest to attain, it is also one of the costliest. Hel's Trophy can be attained on the fourth island. It is advisable that the monarch allow greed to bunch up against a wall before activating the Mjolnir for full effect, as greed have a chance of dodging the blasts should they move erratically. The hammer takes approximately ten seconds to recharge. Should there be no greed on the screen, the lightning will strike randomly, with seemingly no effect on either the monarch and their subjects but will kill animals if they get struck by the lightning. If Greed are on the screen, the lightning will track them so long as the effect lasts, and are powerful enough to one-shot even masked lesser-greedlings, and do major damage to other varieties. When activated, the monarch will raise the hammer, and a thin targeting beam will appear somewhere on the screen, followed by several bolts of lightning. ![]() Once attained, the monarch shall carry the mighty Mjolnir. Any runes that are incorrect will show up as red when activating the statue, meaning that the player could hypothetically brute-force the combination by spending enough coins. Putting in the correct combination will grant Mjolnir to the monarch, which costs one coin to pick up. An additional five coins is required to activate Thor's statue. Each cylinder requires a coin to change the rune on it. The second monument is a statue of Thor holding Mjolnir with seven stone cylinders to the right of the statue. The boulder has norse runes etched into it with the code to unlock the second monument. On the island there will be two monuments: a boulder that is cracked in half, (one side with green moss, the other with browning moss). The Thor's hammer is attainable on the third island, and is usually the first ability available to the monarch. The majority of the Stones of Power require the monarch to solve a form of puzzle, ranging in relative difficulty. All unlocked powers will be available from the totem once unlocked, costing five coins to switch between each. In Norse Lands, this hermit has a raven perched on their shoulder.The Stone Totem will appear within the kingdom's borders once a sufficient technological tier has been achieved, and the bounds of the wall have spread far enough, on the side that does not have the scythe vendor. The Stable hermit in Europe has a little pet as well. In Dead Lands use to pull out of their pouch a tiny little screaming mandrake. In Shogun this Hermit is a small black haired woman with bright pink clothing and bun hat. If the Monarch loses their Crown the animals in the stable will all disappear and will have to be unlocked again. All mounts freed with gems and coins during a reign will be drawn here even if they were left on other islands. However, it may destroy some crop fields under the building, potentially reducing the farm overall productivity and leaving a couple farmers unemployed. The Monarch(s) can then switch mounts from the stable for a cost of only three coins no matter the change. ![]() The Stable Hermit is a hermit that turns a fully upgraded mill house farm into a stable to keep the mounts around it.
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